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· One min read

Data

  • Updated the description for the Biohacker's Genetics Field of Study Inhibitor based on errata.
  • Added Precog class and new Spells from Galactic Magic.
  • Added missing starship sensors from Near Space.

Improvements

  • Improved usability of counters on low resolution devices.
  • Added a Temp HP input to the Starship Sheet to track pooled Temp HP.
  • Shimreens can now choose to form and un-form their Crystal Lance from the Selections tab on the Character Sheet. Forming the Crystal Lance will modify the character's Unarmed Strike as described in the Shift Limb racial trait.

Bug Fixes

  • Fixed Improved Unarmed Strike granting 6d6 damage at level 20 instead of 7d6.

· One min read

Improvements

  • Selecting the Drone Technomancy class feature now allows selection of certain Mechanic Tricks as Magic Hacks.
  • Dice-based custom bonuses can now be added to skills, saving throws and attack rolls.
  • Custom bonuses for skills, saving throws, AC, attacks and ability scores can now be enabled and disabled.
  • Class features with level-based sub-benefits (eg. Mystic Connection, Operative Exploit and Vanguard Aspect) now have those benefits displayed directly in the Class Features tab of the sheet.
  • Weapon capacity and usage can be now overridden.

Bug Fixes

  • Fixed description for Operative Exploit Invigorating Strike.
  • Starship CT now properly accounts for Fortified Hulls.
  • Fixed issue where selecting the same skill for both the Skill Subroutine mod and Skill Unit special ability would result in the drone having repeated skills and double ranks.
  • Fixed issue where some Drone skills were not being marked as class skills.
  • Fixed issues with changing the ranking of features on the Feature Voting page.
  • Fixed Kasathan racial trait Personal Traditions replacing Historian instead of Natural Grace.
  • Fixed Dirindis not getting bonus languages equal to twice their intelligence modifier.

· One min read

Improvements

  • Qualification for feats with prerequisites based on number of arms, size or specific class features are now correctly evaluated.
  • Stellar Attunement can now be selected from the "Selections" tab on the quick sheet. Selecting Photon attunement will add a bonus to damage, while selecting Graviton will add a bonus to Reflex saves.
  • Added special materials for equipment as described in the Armory.
  • Added special materials as trade goods under the Items section.

Bug Fixes

  • Fixed Injection special property DC for certain models of the Injector Pistol.
  • Fixed starship weapon "Crushing Gears" being incorrectly categorized as a Light weapon.
  • Updated missing description for Stellar Mode class feature.
  • Character wealth now properly accounts for improved powered armor.
  • Fixed Spell Focus not showing as qualified for characters spellcasting classes.

0.42.1


Bug Fixes

  • Fixed all races having only two hit points.

· One min read

Improvements

  • Increased character, starship and mech limit to 18.
  • Added an "About" page on the Starship Sheet that shows the starship's description and optional subsystems in use.
  • Envoy Signature Clothing now allows selecting additional Expertise skills and talents.
  • Mech Auxliary systems can now be filtered based on the frames they can be installed in.
  • Powered armor level can now be overriden. Doing so will also increase the armor's stats as described in the Armory.

Bug Fixes

  • Fixed typos in the "rail" special property of various Starship Weapons.
  • Fixed issue with certain feats not being properly selected.
  • Fixed issue with armor speed penalty reduction from racial traits was incorrectly calculated.

· 3 min read

Data

  • Added data from AP 42.

Improvements

  • Updated description for Void Hide armor to include details about usage.
  • Choosing Magical Expertise will now result in Mystic spells being shown as part of the Envoy's class spell list.
  • General combat actions are now shown on the Character Sheet for quick reference.
  • Light armor and powered armor can now be equipped simultaneously.
  • The "Design Budgets" optional rule from SOM can now be enabled in the Starship creator to show suggested budgets for systems.
  • Notes can now be added for each selected feat.
  • Prerequisites for feats based on the ability to cast spells are now properly calculated.
  • Dropdowns for changing Temp HP, Health, Stamina, Resolve, Credits and UPBs now focus and select the input when opened.
  • Installed augmentation that can be used as an action are now shown on the Actions table.

Bug Fixes

  • Fixed incorrect price for Magic Resistor Mk 1 and Mk 2.
  • Fixed typo in the item name "Kinetic Converter".
  • Fixed Reinforced Frame adding bonus to EAC and reflex saves instead of HP.
  • Fixed issue the Add Equipment sidebar in Drone > Inventory page so equipment can be searched for added.
  • Fixed spells disappearing in the Character Creator when filtering by class or level.
  • Bayonet brackets no longer penalize piercing weapons.
  • Fixed odd characters in the description for the item Empathy Engine.
  • Fixed weapons installed in accessories not showing on the Quick page of the Character Sheet.
  • Speak with Dead is now correctly included in the Witchwarper class spell list.

Next Up - NPC & Monster Creator

Based on the feature voting, the NPC Creator and Vehicle Creator have been neck-and-neck at the top for quite a while now. After carefully weighing up both features, I've decided to implement the NPC Creator first, so that's what I'll be working on in the coming months. As always, I still intend to add a Vehicle Creator which, if it maintains its current rankings, will be next.

Feature Voting

A new possible feature has been added to the list of features: Campaign Management. This is a more GM-focused feature that will provide some tools to manage adventuring parties. GMs will be able to create a "Campaign" to which players can add their characters. GMs can then see all the characters at a glance in a dashboard view (including a summary of the character's statistics) and distribute XP and loot to those characters.